That is a noteworthy departure for the decade-old series. Mass Effect: Andromeda will be the first of four to have no post-release single-player DLC. Mass Effect is the kind of cornerstone franchise that a major publisher like Electronic Arts expects to sell additional content in the year after its launch.
Instead, it appears BioWare has washed its hands of a title that was a critical disappointment at launch and required a series of patches to fix numerous issues, from animations and technical performance to in-game storylines.
"There are no planned future patches for single-player or in-game story content," BioWare said. Instead, story-based multiplayer missions will extend the game's story "and we will continue to tell stories in the Andromeda Galaxy through our upcoming comics and novels.
"In the coming weeks, our multiplayer team will provide details of their ongoing support and upcoming content, including new multiplayer missions, character kits, and what’s in store for N7 Day," the statement said. N7 Day, referencing the uniform logo of the game's protagonists, is the unofficial Nov. 7 holiday celebrating the series.
It's a quiet and ignominious exit for a big game that had a lot of problems. Andromeda’s launch failures led to a restructuring of BioWare Montreal and mentions that the series would go on hiatus. Another report in June said most of Mass Effect: Andromeda was made in the final 18 months of development as ambitious features either failed to materialize or were difficult to implement.
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Mass Effect: Andromeda
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